Defensive Stance

Defensive Stance is a martial stance whose value depends on the build's damage schedule, Endurance budget, and encounter pressure.

Overview

System

Stance

Class access

Paladin, Shadow Knight, Warrior

Primary value

Maximum conventional tank mitigation

Tradeoff

Heavy Endurance consumption under sustained incoming damage

Current Effect

Reduces incoming melee damage by 50% and magical damage by 20%; prevented damage consumes Endurance after Strategy reduction. T2

Build Synergy

Defensive multiplies the value of Slow, healing, lifetaps, and armor because each layer reduces the amount of Endurance that must be spent preventing damage. It is the natural stabilization stance before switching to Striker or Offensive for a burn.

Tactical Use

Use it for boss openings, unexpected adds, or recovery periods. Leave it when the target is controlled and the build can safely convert Endurance into damage.

Verification Boundary

Tooltip values and class access are current-reference data. Exact event ordering, rounding, resource-cost scaling, and interactions not explicitly named by the tooltip remain subject to combat-log testing and balance changes.