System
Invocation
Recovery Invocation is a magical invocation whose value depends on class composition, resource constraints, and the selected spell rotation.
Invocation
Bard, Beastlord, Cleric, Druid, Enchanter, Magician, Necromancer, Paladin, Ranger, Shadow Knight, Shaman, Wizard
Long-duration Mana sustain
Lower immediate damage or healing than specialized invocations
Doubles Mana regeneration and reduces spell Mana cost by 5%; its out-of-combat regeneration modifier remains available when the loadout has access. T2
Recovery supports DoT attrition, repeated healing, charm maintenance, and long boss fights where a damage invocation would empty Mana before the encounter ends.
Use it when the fight duration exceeds the burn window or between pulls to rebuild resources.
Tooltip values and class access are current-reference data. Exact event ordering, rounding, resource-cost scaling, and interactions not explicitly named by the tooltip remain subject to combat-log testing and balance changes.