Recovery Invocation

Recovery Invocation is a magical invocation whose value depends on class composition, resource constraints, and the selected spell rotation.

Overview

System

Invocation

Class access

Bard, Beastlord, Cleric, Druid, Enchanter, Magician, Necromancer, Paladin, Ranger, Shadow Knight, Shaman, Wizard

Primary value

Long-duration Mana sustain

Tradeoff

Lower immediate damage or healing than specialized invocations

Current Effect

Doubles Mana regeneration and reduces spell Mana cost by 5%; its out-of-combat regeneration modifier remains available when the loadout has access. T2

Build Synergy

Recovery supports DoT attrition, repeated healing, charm maintenance, and long boss fights where a damage invocation would empty Mana before the encounter ends.

Tactical Use

Use it when the fight duration exceeds the burn window or between pulls to rebuild resources.

Verification Boundary

Tooltip values and class access are current-reference data. Exact event ordering, rounding, resource-cost scaling, and interactions not explicitly named by the tooltip remain subject to combat-log testing and balance changes.