System
Invocation
Inversion Invocation is a magical invocation whose value depends on class composition, resource constraints, and the selected spell rotation.
Invocation
Bard, Beastlord, Cleric, Druid, Enchanter, Magician, Necromancer, Paladin, Ranger, Shadow Knight, Shaman, Wizard
Front-loading spell completion and reducing exposure to interrupts
The displaced time remains in recovery and part of the resource cost moves to Endurance
Moves two-thirds of spell cast time into global recovery and shifts 20% of Mana cost into an Endurance payment equal to half that amount. T2
Inversion is useful when landing the spell quickly matters more than immediately beginning the next cast. It pairs with movement, weapon attacks, and combat skills that can be executed around the shifted recovery window.
Use it for long casts exposed to interruption or movement demands. It does not automatically increase long-run casts per minute because most of the saved cast time becomes recovery.
Tooltip values and class access are current-reference data. Exact event ordering, rounding, resource-cost scaling, and interactions not explicitly named by the tooltip remain subject to combat-log testing and balance changes.